![]() ![]() ![]() Fixed wells not stopping fire extinguishing on their destruction.Fixed bug where willpower well placement could toggle housing construction.Fixed metal meteors, cat, and locust swarms spawning outside of the map area.Fixed Creostrider Plaza placement object not despawning when the game is paused.Fixed earthquake disasters killing more people than were available.Fixed dev mode not disabling when the game is paused.Updated other (clouds, buildings) animators to not run when culled, increasing performance.Updated villager animators and billboard logic to not run when culled, increasing performance.Changed game developer back to MKSM Design LLC.Added particle animations to more buildings.Added text indicating the amount when loot drops are clicked.Attempted to add more contrast to in-game UI text (prayer answered/loot drop clicked).Improved UI of the developer mode screen.Added "Create migrant caravan" as a developer mode option.Added villagers leaving if they are homeless.Cleaned and refactored the entire project, decreasing build and install size by 33%.Increased game performance overall through several system refactorings and rendering improvements.Added a new level of detail system which increases game performance significantly, especially when zoomed out.Added in mountains to the game - can be controlled in the world creation menu.Updated random event system so that negative events occur much less often than positive ones, and how often they occur is based on the map difficulty. ![]() This update includes a variety of other improvements and changes, so please feel free to try out the update and let me know what you think! I love seeing your city designs and screenshots, in addition to answering questions and hearing your suggestions on how to improve the game. However, please note that if you already downloaded the free version, I will not make you pay for it! Please consider it my gift for showing your support and playing my game while it was free! This price change will occur most likely be in 1-2 weeks from the date of this update. Various new god powers that will help balance new game mechanics and events.īecause of the new focus being placed on Creo and its entering active development, I would like to let you all know that Creo God Simulator will now cost $4.99 USD to download and will no longer be free to play.Several new songs for our outstanding soundtrack.Various new randomized events (I plan on adding at least one new event per game update).Several new structures and tiered production buildings (think a sawmill to create even more wood, or a large bakery to produce food more quickly).I've been writing the lore behind the world of Creo, and part of this lore involves you (the Creostrider) building certain specific structures in order to unlock "waypoint" events, which will help you progress in the story. An end game and story to the main game mode.Though I plan on creating a visual infographic progress map, I will list the crucial components I think will make Creo God Simulator an outstanding game: Recently, I've had the time to plan out my vision for a "completed" version of Creo.
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